LST Reading List
Theories of Learning and Education
1. Barron, B. J. S., Schwartz, D. L., Vye, N. J., Moore, A., Petrosino, A., Zech, L., et al. (1998). Doing with understanding: Lessons from research on problem- and project-based learning. Journal of the Learning Sciences, 7(3/4), 271-311.
2. Blumenfeld, P. C., Soloway, E., Marx, R. W., Krajcik, J. S., Guzdial, M., & Palincsar, A. (1991). Motivating project-based learning: Sustaining the doing, supporting the learning. Educational Psychologist, 26(3/4), 369-398.
3. Bransford, J. D., Brown, A. L., & Cocking, R. R. (2000). . “How Experts Differ from Novices,” and “Learning and Transfer.” In How People Learn: Brain, Mind, Experience, and School (Expanded edition). Washington, D.C.: National Academy Press.
4. Brown, A. L. (1992). Design experiments: Theoretical and methodological challenges in creating complex interventions in classroom settings. Journal of the Learning Sciences, 2(2), 141-178.
5. Collins, A., Brown, J. S., & Newman, S. E. (1989). Cognitive Apprenticeship: Teaching the Crafts of Reading, Writing, and Mathematics. In L. B. Resnick (Ed.), Knowing, Learning, and Instruction: Essays in Honor of Robert Glaser (pp. 453-494). Hillsdale, N.J.: Lawrence Erlbaum Associates.
6. Greeno, J. G., Collins, A. M., & Resnick, L. B. (1996). Cognition and learning. In D. C. Berliner & R. C. Calfee (Eds.), Handbook of educational psychology (pp. 15-46). New York, NY: Simon & Schuster Macmillan.
7. Kohl, H. (1994). “I won’t learn from you.” In I won’t learn from you. New York: the New Press, pp. 1-32.
8. Kolodner, J. L. (1997). Educational implications of analogy. American Psychologist, 52(1), 57-66.
9. Kolodner, J. L., Camp, P. J., Crismond, D., Fasse, B., Gray, J., Holbrook, J., et al. (2003). Problem-Based Learning Meets Case-Based Reasoning in the Middle-School Science Classroom: Putting Learning by Design™ Into Practice. Journal of the Learning Sciences, 12(4), 495 - 547.
10. Kolodner, J. L., Owensby, J. N., & Guzdial, M. (2004). Theory and practice of case-based learning aids. In D. H. Jonassen (Ed.), Theoretical foundations of learning environments (2nd ed., pp. 215-242). Mahwah, N.J.: Lawrence Erlbaum Associates.
11. Koschmann, T., Kelson, A. C., Feltovich, P. J., & Barrows, H. S. (1996). Computer-Supported problem-based learning: A principled approach to the use of computers in collaborative learning. In T. Koschmann (Ed.), CSCL: Theory and practice of an emerging paradigm (pp. 83-124). Mahwah, NJ: Lawrence Erlbaum Associates.
12. Papert, S. (1980). Mindstorms: Children, computers, and powerful ideas. New York, NY: Basic Books. (pages vi-54).
13. Papert, S. (1991). Situating constructionism. In I. Harel & S. Papert (Eds.), Constructionism : Research reports and essays, 1985-1990 (pp. 1-11). Norwood, N.J.: Ablex.
14. Resnick, M. (1996). Beyond the centralized mindset. Journal of the Learning Sciences, 5(1).
15. Resnick, M., Bruckman, A. and Martin, F (1996). “Pianos, Not Stereos: Creating Computational Construction Kits. Interactions 3:6, 40-50.
16. Rogoff, B. (1994). Developing understanding of the idea of communities of learners. Mind, Culture, and Activity, 1(4), 209-229.
17. Roschelle, J. (1992). Learning by collaborating: Convergent conceptual change. Journal of the Learning Sciences, 2(3), 235-276.
18. Scardamalia, M. (2002). Collective cognitive responsibility for the advancement of knowledge. In B. Smith & C. Bereiter (Eds.), Liberal education in a knowledge society (pp. 67-98). Chicago, IL: Open Court.
19. Shaffer, D. W., & Resnick, M. (1999). "Thick" Authenticity: New Media and Authentic Learning. Journal of Interactive Learning Research, 10(2), 195-215.
20. Suthers, D. D. (2001). Towards a systematic study of representational guidance for collaborative learning discourse. Journal of Universal Computer Science, 7(3), 254-277.
21. Turkle, S., & Papert, S. (1991). Epistemological pluralism and the revaluation of the concrete. In I. Harel & S. Papert (Eds.), Constructionism: Research reports and essays, 1985-1990 (pp. 161-192). Norwood, N.J.: Ablex.
Students as Programmers
22. DiSessa, A. and Abelson, H. (1986). "Boxer: A Reconstructible Media." Communications of the ACM 29:9, 859-868.
23. Guzdial, M. (2004). Programming Environments for Novices. In S. Fincher & M. Petre (Eds.), Computer Science Education Research (pp. 127 - 154). London, UK: Taylor & Francis.
24. Noss, R., & Hoyles, C. (1996). “Cultures and change,” and “A window on schools.” In Windows on mathematical meanings: Learning cultures and computers. Boston, MA: Kluwer Academic Publishers.
25. Turkle, S. (1984). Adolescence and Identity: Finding Yourself in the Machine. In The Second Self: Computers and the Human Spirit (pp. 137-162). New York, NY: Simon and Schuster.
Link to this Page