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Import an Image to GUI
1. Create a new canvas

2. Click on View Holder Icon

3. Drag View Holder onto the canvas

4. Install your canvas onto a class

5. Canvas is now in your browser window as shown below

6. Go to Painter->Image Editor

7. To import your image, in the image editor under the image menu click capture

8. Select the image on your desktop that you want to be your new image

9. Install the canvas class, and create a new selector with a name of your choice

10. In your browser window, you will now see the new selector (image) that you've just created

11. Go back to your canvas and in your new viewholder, for "View:" put in the name of your selector.

You have just finished importing an image to your canvas!
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- Cases last edited on 30 July 2011 at 2:33 am by r59h132.res.gatech.edu