| Are there situations where 3-D on the client is slower than Flash? Mark Guzdial |
| Uh, MIDI can have much higher quality than WAV. The quality isn't the point... Mark Guzdial |
| MP3's have better compression than WAV? Huh? Mark Guzdial |
| well, a song recorded in WAV is about 60MB, and the same song in MP3 format is around 3-4MB...so, yeah. if the voices are more than just a small squeak or something, then a better compression ratio might be needed to xmit the sounds -Stephen Belknap |
| Network = No VM? Good thing that nobody does any networking code in Java or Squeak! :-) Mark Guzdial |
| well, i'm trying to say it depends on how long the sound samples are themeselves. if it's a small squeak, the WAV is fine, but for something longer, then MP3's might work better due to the better compression ratio. SO far as the space/quality tradeoff, MP3's are VERY near-CD quality sound, that's why they are so great ( and ppl want to charge for them ) -Stephen Belknap |
| yes, true. Since it's a network-based game, i'm assuming at least a decent amount of it is involved in passing back and forth between all of the players the board status, what changed, who did it, etc.. So, in that respect, I think the network aspect is a big deal, and does take up enough time to impact speed. -Stephen Belknap |
| I don't see the spec say it is turned based anywhere.. it could be real time, in which speed would be a factor, and a slow VM would be counter-productive -Stephen Belknap |