| On "a," I was actually looking for more on multimedia choices. When would you use Flash rather than 3-D models? B – no Java? On C: That's not enough to convince me what sequence diagrams ARE. Mark Guzdial |
| We really didn't get into the Flash vs. 3-D stuff in this class. If you're not really going to rotate your models (i.e., you're only going to see them from specific angles), you can use Flash: It's lightweight, high quality, and easily animated. Much of the "shooter" games are actually 2.5D using these kinds of models – not truly 3-D. Mark Guzdial |