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(Back to Midterm Exam 2 Review Sp2006)

?????

Hmmm. I'm not sure that's the complete answer... :D

A. What's a queue and what do they have to do with simulations?

A queue is a data structure that works like a a line at the bank (or anywhere else). It's a

B. What's an example of a discrete event simulation? A continuous simulation?

Discrete, that's like: "Predict the price of this stock in 6 months." Any simulation that's only going to occur once, or where only certain data points are important instead of the whole process is a discrete simulation. I'm afraid I'm not as clear on these as I'd like to be, but I belive the aforementioned queue is rather important in all of this, too. Simulations operating on a 'next-event' (FIFO) principle are alse discrete, so one of those exciting "line at the bank" simulators would do the trick as well.

Continuous–oposite of discrete. Wolf and Deer that we're doing in class is continuous. The point of the simulation is to observe the ongoing interactions in the simulation, so every 'moment' (timesteps in W&D) is simulated. Weather forcasting is another continuous simulation.

Please , other people, jump in!

~Jim

C. Say you're a turtle collector...

And you need to know how many turtles you can fit in a box before they really start to run over each other...

Um...would a demo of a video game or software program count as a simulation? A demo is suppose to simulate how the actual, fully working version of the software is suppode to be. I guess that might count.

hahahaha...i want to be a turtle collector! i could travel the world, and be the best turtle collector EVER!

Exploring turtles bumping into one another would, in fact, be continuous. Mark Guzdial |

- Midterm Exam 2 Review Sp2006 last edited on 19 November 2006 at 8:27 pm by r54h53.res.gatech.edu